I am not sure if this counts as piracy but I dont think anyone would buy more than one copy of the game to play the occasional game at a LAN party so it isnt costing anyone any sales...
The problems I had were:
- Game not showing up in the LAN screen
- Game stopping on the "Retrieving Host Information" screen
If you are having the second problem, each computer needs the Steam account to have a different nick name (read below for details)
First you need to choose a host computer and put your steam account on this computer in to offline mode. Then with each extra computer do the following
- In Steam, open up the friends window and change your nickname to a unique name/name of the player on that computer
- Switch Steam in to offline mode (Steam>Go offline...)
- Start Civilization and go to LAN (in Multiplayer)
- Hopefully at this point, Windows will ask you if you want to allow Civilization 5 through the firewall, click allow (this should resolve the first issue). If it doesnt prompt you, just add the exception through the Windows Firewall exceptions list
Nb, there doesnt appear to be a save option in LAN at the moment. Fortunately the game appears to auto-save every turn so just make sure you end your turn before quitting. I am assuming this is a mistake and will be patched.
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