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Monday, October 10, 2016

3G 4G Signal Booster FREE TOOL APK v1 5 1



3G/4G Signal Booster FREE TOOL APK v1.5.1

Features:


  • This app gives you no limits to use 4G without your carrier ever knowing
  • Do not allow your carrier to throttle your 4G or 3G connection!
  • This app gives a hack for unlimited 4G or 3G connectivity for your Android phone
  • Now you can speed up your internet with this app with a simple click on a button
  • This app allows for greater connectivity speed
  • Fully automatic
  • Switches networks whenever you are going

DOWNLOAD
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Phase2 brings its “everywhere” teams closer together saving time and money with Chromebox for meetings



Editors note: Today’s guest post is by Frank Febbraro, CTO of Phase2 Technology, which helps clients such as Memorial Sloan Kettering Cancer and Harvard Business School manage the way content is created, shared and experienced online. See how Phase2 Technology saves $3,000 a day and more than 100 hours a week by using Chromebox for meetings.


From the day we launched, we designed Phase2 Technology as a company that welcomed people who didn’t work on-site. In fact, we like to say we have five locations: New York, Washington, D.C., Portland, San Francisco and “everywhere” — a solid 25 percent of our employees work remotely. Because of this, we build our teams without worrying about where people are. A project lead in Portland might team up with people in Austin or Oklahoma City.

The most talented people don’t necessarily live near our offices, but that shouldn’t stand in the way of giving clients our best work. We rely on technology like Chromebox for meetings to bring down the barriers that get in the way of distributed teams working together.
Before we discovered Chromeboxes, the audiovisual situation for our meetings seemed like an insurmountable barrier.

Every video conference began as a comedy of errors: if we scheduled a half-hour meeting, we had to build in 10 minutes to struggle with the AV setup. We tried cobbling together configurations of cameras and mics, but nothing created the one-click system we needed. There were too many settings for employees to manage and too much tinkering around to get the meetings going. Plus, every room had a different system and settings. With five or so people in every meeting losing ten minutes on AV setup struggles, and those people meeting with others several times a day, we wasted dozens of hours every week. Over the course of a year, this translated into tens of thousands of dollars of lost time spent not delivering value to our clients.

All this changed when we brought Chromebox for meetings to eight conference rooms among our four offices. There’s no learning curve: people walk into a room and click one button on the Chromebox remote to start the meeting. We already use Google Hangouts and Google Calendar, so Chromebox fits in with the tools we know. We now work more fluidly, since we can start ad hoc meetings without worrying about cameras, mics and settings.

Chromebox for meetings saves time for our teams as they meet and also benefits our IT team. The management console lets us choose how the Chromeboxes operate, and those settings apply to every room and every meeting. Compared to conferencing systems that cost several thousand dollars per room, Chromebox for meetings costs much less and is much easier to set up and use. Achieving this ease at scale is critical for us — each employee might do as many as 10 Hangouts a day; multiply that by 140 people, and we’re spending about 450 hours on Hangouts daily.

Efficiency and time management are especially critical for a business like ours, which makes money by billing hourly and delivering excellent, efficient client service. We’ve reduced our IT costs for maintaining meeting rooms to just about zero. We used to spend about four hours a month per room on maintaining our old AV setups. We now spend about one hour per month total on all rooms — from 32 hours a month on maintenance down to just one hour.

We can do more with so much less now. Better meetings help us get rid of distractions so we can get right down to business, no matter where in the world our teams are.
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HTC Sense 5 5 busted! True screenshots of the incoming HTC UI

Its been some time since we have had HTC Sense 5.0 on the market. In the past few weeks this, considered by many as the best Android UI, also has been released for HTC One X and HTC One X+.

We already know for a few months, that HTC has already been working on the next version of their famous UI - HTC Sense 5.5. Some of the Sense 5.5 features are already present in the latest HTC One Android 4.3 build, however they are currently disabled in the framework.

Today, we present to you the first screenshots of the incoming HTC Sense 5.5 interface. If you are going to share this great news, please dont forget to include the source link too!


Home screen - now you can disable or enable HTC BlinkFeed easily.



Android Quick Settings - now you can re-arrange the content of the QS panel.



Improved HTC keyboard with possibility to add more emoticons.



Improved camera - "Dual capture" and "Panorama+", Storage and Recent Apps panel.



New HTC BlinkFeed categories, custom topics tab and minor changes to alarm clock.



Many more changes are of course under the hood, so expect improved performance and overall UI smoothness. Many bugs are also fixed, so the incoming HTC Sense 5.5 should bring a lot of joy for all HTC fans!

Have any questions or comments? Feel free to share! Also, if you like this article, please use media sharing buttons (Twitter, G+, Facebook) below this post!
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Mobile Bootcamp Part IV Effectively monetize your app

Originally Posted on DoubleClick Publisher Blog

Users continue to move across platforms and screens. Today, more than half the queries on our platform come from mobile devices, both on mobile web and apps. The balance between monetizing your app and providing a good user experience remains tricky yet essential.

Yesterday, we focused on ways to create a high quality app for your users. Continue reading to gather app monetization recommendations from Mark Wolly, Head of Mobile Publisher Solutions at Google, and find a happy medium between effective monetization and good user experience.

  1. Create ads that respect your UX: Good ad placements ensure reliable revenue without sacrificing user experience. Examine the flow of user engagement within your app to place ads in undisruptive places, such as the transition points in a reading app. You can experiment with the frequency and placements of your ads to ensure you’re delivering the right experience in the right context for the user. Try to avoid sandwiching them between your interactive app content and navigation/menu buttons.

  2. Choose the best ad formats for your app’s content structure: It’s easy for users to get distracted by ads given the limited screen size, especially when they don’t match the look and feel of your app.

    Try using Native ads to create a consistent look and feel across your content and ads. Formatted to fit mobile apps’ content and visual design, Native ads are more likely to be viewed and clicked by users. eBay recently started using our Native Ads on DoubleClick and experienced a 3.6X increase in ad engagement on average, with some campaigns delivering click-through rates up to 5%.

    Mark believes “Native presents an opportunity to reset on building premium quality mobile placements and creatives. Many publishers have already built custom formats for direct sales, but haven’t yet extended their advertiser reach by offering them via programmatic channels.”

  3. Build your programmatic direct strategy: Allowing you high quality creative formats from premium advertisers, programmatic direct introduces your app to new advertiser budgets and makes ad operations easier. As explained by Mark, “Many publishers have built incredible custom mobile formats that command high CPMs from high-quality advertisers. They can massively extend their advertiser reach, while retaining the same cpms and control, by offering these formats to new advertisers via programmatic channels.”

There is a fundamental shift amongst consumers in their use of mobile, making it indisputable that apps play a significant role in a consumer’s mobile experience. In the time that desktop audiences have grown 1%, mobile audiences have grown a staggering 41%1.

Focusing on ways to increase app discoverability, understand user engagement, optimize app quality, and effectively monetize your app, our mobile bootcamp outlines key steps for enhancing your mobile offerings in time for the holiday season of mobile frenzy.

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Sunday, October 9, 2016

Google I O 2015 Develop Engage Earn

Posted by Jason Titus, Senior Director of Engineering

This morning, we kicked off our 8th annual Google I/O conference, joined by 5,600 developers at Moscone Center, 530 I/O Extended communities around the world, and millions via the I/O Live stream. This year’s event is focused on delivering incredible experiences on mobile and helping developers build successful businesses through these key themes: Develop, Engage, and Earn.

During the keynote, we had a number of announcements that covered the evolution of the mobile platform, tools for Android, iOS, and Web developers, and the push towards more immersive mobile experiences with VR. Here’s a closer look at the news:

Develop

  • Android M Developer Preview — Get an early look at the next version of Android.
  • Google Play services 7.5 — Check out new features like Smart Lock for Passwords, new APIs for Google Cloud Messaging and
  • Google Cast, and the Google Maps API on Android Wear devices.
  • Android Studio 1.3 — Preview Android Studio v1.3, now with improved Gradle build speed, a new memory profiler, and full editing and debugging support for C/C++.
  • Polymer 1.0 — As the first production-ready release for the web components library, we’re also adding new product lines of elements. Features range from toolbars and menus to offline caching.
  • iOS & CocoaPods — Access your favorite libraries via CocoaPods, the official distribution channel for Google SDKs on iOS.
  • Cloud Test Lab — Building on the technology from our acquisition of Appurify, cloud Test Lab automates the testing of your mobile apps.
  • Firebase — Firebase makes it easy to build apps quickly, without spinning up servers or writing server-side code.

Engage

  • App Indexing — Index your app’s content into Google Search, just like you would with a website. Available for Android, and now piloting on iOS.
  • Google Cloud Messaging — As one of the most popular ways to send messages from the cloud to users devices on Android and Chrome, GCM is now also available on iOS.
  • Engagement on the Web — Access previously unavailable native functionality on the web with push notifications from your mobile website and add to homescreen.
  • Empowering successful global businesses on Google Play — Get new and powerful tools to help you further grow your business, improve decision making based on smarter insights, and engage and retain a valuable user base.
  • Universal App Campaigns coming soon — Set up app install ads with just a few inputs like your budget and the cost you’re willing to pay per user--we take care of the rest.
  • Measure App Installs Ads with Google Analytics — Measure app install campaigns based on engagement and lifetime value. On iOS, Google Analytics is now integrated with 20+ ad networks making it easy to understand how to spend your acquisition budget.

Earn

  • AdMob — Monetize your apps intelligently on a single platform, so you can gain insights about your users, drive more in-app purchases and maximize your ad revenue.

What’s Next

  • Android Nanodegree — Enroll in the industrys first Android Nanodegree, developed in collaboration with Udacity. The curriculum was built from the ground up s to meet the high standard we have for Android development. The Nanodegree covers everything from fundamentals to advanced development skills, as well as Google Play services and Material Design.
  • Cardboard SDK — The Cardboard SDK for Unity now supports both Android and iOS.
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Saturday, October 8, 2016

Her Lost Love v1 0 72 Android apk free Download

Her Lost Love v1.0.72 Android apk

Her Lost Love v1.0.72 Android apk free Download. For Trudy, experimental medication sends her back into the 1950s, when she was first starting out on her own in New York City. A chance meeting with a famous actor by the name of Martin Weiss leads to irrepressible feelings and a difficult choice. Only you can help her.

Game specification:
  • Name:   Her Lost Love
  • Developed by:   Difference Games LLC
  • Category:   Casual
  • Version:   1.0.72
  • Released:   January 21, 2014
  • Size:   47M
  • Requirements:   2.2 and up

Game Features:
  • A fantastic and bittersweet story
  • Stunning artwork and atmospheric music
  • Tons of mini games including Hidden Object, Dress Up, action and puzzles
  • 3 Different endings to discover

Install the game from the below given links and enjoy.

Link1 or Link2
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Friday, October 7, 2016

Google Keep save your thoughts from wherever—including iPhones



(Cross-posted on the Google Docs Blog.)

Forget fumbling with sticky notes or trying to recall that last item on your to-do list. When you’re trying to capture a moment or remember a task, Google Keep can help. And starting today, the things you love about Keep on the web and Android are now available on iOS:

  • Find what you need, quickly by searching and filtering your notes by color and type like images, audio and text. You can also add labels to help you organize your thoughts.
  • Set time or location-based reminders so you won’t forget to swing by the dry cleaners or miss an item on your shopping list.
  • Do more, together by sharing your notes so you can divvy up the packing list and watch as the items get checked off in real time.


Give the new Keep app for iOS a try (its rolling out today) and capture what’s on your mind!
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